Bar World
Company: DNA Games
Platform: Web Browser
Role: Game Artist & Art Director
Barworld allows players to create their dream bar with over a thousand decor items, designing a unique atmosphere to attract and entertain customers. Players serve drinks to keep patrons happy, encouraging them to stay and spend more money, while also selecting two patrons to interact through flirting, dancing, kissing, or even fighting. However, be careful—if you serve too much to a patron, they might just end up puking in your club!
Role and Responsibilities: I conceptualized character designs and in-game assets, including decor, drinks, and backgrounds for Barworld. I created in-game mockups to effectively communicate the game concept, while also brainstorming and contributing innovative ideas for game features and overall gameplay experience.